I was the lead creative designer for Disney’s 2013 D23 Parks and Resorts pavilion, designing both the exterior and interior of the pavilion, as well as all major signage and graphics.
Exterior concept, designed to evoke Walt Disney Imagineering’s headquarters at 1401 Flower Street (click to enlarge):
…and here’s how it actually turned out:
Interior world map, depicting Disney parks around the world. This was ultimately rendered at a size of approximately 20 feet high and 60 feet across:
A concept for an interior kinetic sculpture, approximately 12 feet tall, a throwback to the mid-century “oil fountain” used in the Disney attraction Adventure Thru Inner Space:
The logo for the Parks & Resorts pavilion:
…and the poster:
I designed the logo for the Imagineering Pavilion at Disney’s D23 Expo. The theme was “Carousel of Projects”, a play on the old “Carousel of Progress” attraction that used to be at Disneyland back in the 1960s. The theme of the whole thing was retro 60s, which I tried to incorporate into this logo.
Here is a video of the logo “in action” (which I didn’t create.)
An invite I created for my 40th birthday party at a local tiki bar. Click to expand it to full-size.
For my personal portfolio, a Space Mountain attraction poster in the style of ’60s-era Disney posters.
Want a copy? Visit here and download.
Disney hired me to create a series of illustrations to be used in the attraction poster for Hong Kong Disneyland’s upcoming “It’s A Small World” attraction, opening in 2008 (click to enlarge):
An Imagineer I met at Disney mentioned that his first assignment at the company was to design a popcorn cart. He shared this in an effort to make the work sound not-at-all-glamorous (it didn’t work), and it occurred to me that if I wanted to get into the theme park business, designing a popcorn cart was probably a more typical task than, say, designing an entire park or attraction.
With that in mind, here’s the popcorn cart I created, themed toward Tokyo DisneySea’s steampunk-inspired Mysterious Island. What you see here was not created for Disney, but instead done for my own portfolio.
I like how it turned out, though my one critique is a fundamental one: it looks a little too much like “a popcorn cart themed to Mysterious Island.” A stronger approach would have made it look like some other piece of hardware that’s been converted into a popcorn cart. My approach almost implies that Captain Nemo (Mysterious Island’s “creator”) spent his spare time designing popcorn carts…unlikely. Far more likely that someone else take one of his creations and turn it into something “trivial.”
You may or may not be familiar with MAME, an absolutely amazing piece of software that lets you run on your PC or Mac virtually any arcade video game that ever existed, from Space Invaders to Pac-Man to Mortal Kombat. Seeing MAME for the first time inspired a deep, deep desire in me to build an arcade cabinet that could play all video games known to man, which I did. The only problem is that MAME is very tricky to use…and arcade games shouldn’t be. To help solve that problem, I wrote a piece of software in Java that makes it easy to run MAME video games, displaying them as if they were songs on a ’60s-era jukebox. Click on the image below to see what the front-end looks like, or visit the Jukebox web site for further details.
Design for a web site to teach math to elementary and high school students. (Though you can visit the site, it isn’t working well at the moment. Don’t be too disappointed!)
I was hired to create two sheets of stamps commemorating the opening of Hong Kong Disneyland on September 15, 2005. Both sheets were issued by the Hong Kong Post Office in various presentation formats, including the “nighttime” one with Mickey in a gold leaf sorcerer’s coat.
Based on some faux-Disney attraction posters that I had created on my own, I was hired to create a set of seven posters for the Hong Kong Disneyland park opening on September 15, 2005. The producer that hired me wanted to preserve the silk-screened look of the original 1950s-era attraction posters, and though we had to make a few concessions I think we came pretty close to succeeding.Actual size of the posters is 30 by 45 inches. (Attraction posters are a long-standing tradition at Disney theme parks: they’re placed in the entry way to the park to promote the exciting things to see and do. They also decorate the occasional blank wall within the park.)
Click here to view the completed title animation for TILT: The Battle to Save Pinball.
A Disney-inspired attraction poster that I created on my own. Posting this online led to me getting a job with Disney to do these “for real.”